For founders and owners
You know exactly what you want. That has never been the problem.
The problem is the six weeks, the twenty thousand dollars, and the sinking feeling that you cannot tell whether the person you hired is doing well or badly.
For founders and owners
The problem is the six weeks, the twenty thousand dollars, and the sinking feeling that you cannot tell whether the person you hired is doing well or badly.
What actually goes wrong
Start with a note instead of a job posting. You'll have a plan today and something to look at this week — and you'll know whether the idea holds up before you hire anyone.
Every note, decision, and finished piece of work lives with the app. Your developer works how they like; you stop being the person who has to remember everything.
You read the plan before anyone builds, and you open a working preview before anything is approved. You're never looking at a status report instead of the thing itself.
A first week
You set up your workspace and describe the app. A plan comes back the same afternoon. You cut two things out of it.
The first piece is built. You open the preview on your phone and ask for the booking form to be shorter.
You add a note after a customer call. It goes into the plan instead of into your inbox.
You invite a developer for the payment part. They arrive already knowing what's been decided and why.
What you keep
The most expensive part of a cheap tool is the day you outgrow it and discover you cannot take anything with you.
Fit
If what you want is in the right-hand column, you will be told before you pay, not discovered halfway through. Ask first — that conversation is free.